Browse and import the entire CGHEVEN asset library right inside the Godot editor — 3D models as PackedScenes, HDRIs as WorldEnvironment, and animated flipbooks.
macOS manual download coming soon — the Asset Store method works on macOS & Linux today.
Or download software for Blender, DaVinci Resolve, After Effects or Premiere Pro
Tutorial video coming soon
Setup · Godot Asset Store
Follow along — eight quick steps, right inside the Godot editor. Click any screenshot to zoom in.
In Godot's top toolbar, click Asset Store to open the built-in asset browser.
→ click Asset StoreType CGHEVEN in the search box, then open the CGHEVEN Asset Library card.
→ search CGHEVENOn the asset page (v1.0.0 · MIT), click the Download button at the bottom.
→ click DownloadLeave “Ignore Asset Root” ticked and click Install.
→ click InstallFrom the top menu, choose Project → Project Settings.
→ Project → SettingsInside Project Settings, switch to the Plugins tab along the top.
→ open PluginsTick On next to CGHEVEN Asset Library, then close the window.
→ tick OnThe CGHEVEN panel appears on the right dock. Sign in and browse & import assets.
→ open CGHEVENIf Windows shows a SmartScreen warning on the installer, click “More info → Run anyway” (it’s an unsigned installer).
Get the Add-on
One price. Every asset. No hidden fees.
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Patron
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Bundle
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Capabilities
Search and preview the entire CGHEVEN library without leaving the Godot editor.
Import 3D models straight into your scene as ready-to-use PackedScenes.
Turn any HDRI into a full sky + image-based lighting setup in one click.
Drop VFX flipbook sheets in as animated sprites, ready to play.
Sign in with your CGHEVEN account — Pro/Studio plans unlock 4K & premium assets.
The add-on keeps itself up to date automatically from cgheven.com.
Get notified about updates, new features, and the macOS release.
Explore our other integrations